I have been thinking about some things to make the game more interesting. Here are a couple of ideas I had:
PictureLike my filler image?
There are actually a lot of things I want to change about fire. First of all, I'd like to make it wall-mounted, to reduce the clutter of the fire. Second of all, I want to make a fire entity function, to attach fire to players and entities. I'm going to have to work out how to get the entity, as in, if it is a "Mob" or just a non-item entity. For items, over a random amount of time, it will eventually delete the item entity, and itself. For mobs and players, it will keep punching the player/mob until, either the fire is extinguished or the player/mob dies. I'm also going to have to make extinguisher group nodes, like water, or foam. None the less, this is going to be a big-ish mod, and will take much testing and thinking for it to be successful. I will reserve this for when I have a lot of free time.

PictureThis guy looks like a real jerk.
Throwing API
This is a mod idea that I've been dwelling on, but never attempted it, because it seems like it would be quite monotonous to create. It's pretty straightforward; define the image of the item you're throwing, and the function it should execute once it: 
  1. Reaches the peak of it's flight
  2. Hits the ground
  3. Randomly

Maybe I'll add in particles for when it is thrown, and for when it lands. Not much more to explain here.

PictureThis is as stock as it gets.
Simple Lame Mobs
This is self explanatory  I want to have puppies, chickens, slime, and sheep. I don't know how I'm going to do it. But I'm going to make it much more modular and portable than previous attempts. I also want to add support head/body attachment as separate entities, so you could actually decapitate mobs. Again, this will take a very long time, and will be reserved for when I have much free time.

That's pretty much it for now. I honestly don't know why I didn't make a website before, since this is a great way to store my ideas, and go back to select and create the best ones.

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    May 2013